Source of Madness is a side-scrolling dark action roguelite set in a twisted Lovecraftian inspired world powered by procedural generation and AI machine learning. Take on the role of a new Acolyte as they embark on a nightmarish odyssey.

Source of Madness for PC Gameplay

Gamers often comes with a question about a game that how to play any game. So below is a video tutorial about Source of Madness which will help you to understand that how to play this game and how the game will look like? when you will play this game in your PC.

Source of Madness for PC Introduction

Source of Madness is a side-scrolling dark action roguelite set in the Loam Lands, a twisted Lovecraftian inspired world powered by procedural generation and AI machine learning. Take on the role of a new Acolyte as they embark on a nightmarish odyssey. Uncover the cosmic secrets of the Loam Lands and The Tower of Madness, the moon’s mysterious Citadel.

The horrific monsters you face are never the same, concocted with procedural generation and animated using a neural network AI

Explosive close-combat magic, labyrinthine environmental exploration, powerful loot management and a skill tree filled with abilities, classes, and spells

Rendered in a beautiful AI assisted art style, the fascinating world of the Loam Lands reveals a deep arcane lore as players uncover its many secrets

Source of Madness for PC System Requirements

Every game required some system configuration to work properly. In case of Source of Madness, it also required some system configuration to work properly and this game can work properly only in those PCs which fulfil the system requirements given below:

Minimum:

  • OS *: Windows 7+
  • Processor: Intel i5+
  • Memory: 2 GB RAM
  • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
  • Storage: 500 MB available space
  • Additional Notes: DirectX 9.1+ or OpenGL 3.2+

Recommended:

  • OS *: Windows 7+
  • Processor: Intel i5+
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
  • Storage: 500 MB available space
  • Additional Notes: DirectX 9.1+ or OpenGL 3.2+

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